22 Ways To Use Twitter For Learning Based On Bloom’s Taxonomy

 

via TeachThought

Last year we created a “twitter spectrum,” an image that clarified different ways that twitter could be used in the classroom in (hopefully) authentic ways.

TeachBytes has followed that up with an excellent graphic of their own that uses a pure Bloom’s Taxonomy approach.

The specific ideas range from “remix trending tweets with video and music” to creating concept maps showing the relationship between tweets.

We must admit to going back and forth over the exact fit of a social media platform like twitter in a formal (or informal) learning environment. Clearly it’s a great way to skim and monitor information streams, but just like we wouldn’t use sing Shakespearean sonnets to toddlers at birthday parties, using twitter as an in-depth critical thinking tool requires a bit of squinting, even as an Avante-garde 21st century learning tool.

Unless you’re using it as a cultural survey of sorts. Or study media design. Or following experts. Then it works swimmingly.

As with all things, sweet spot matters. To help you find it, this graphic should help.

Social Media Meets Bloom’s Taxonomy: 22 More Ideas To Use Twitter For Learning

 

Future Engineers Use Their Noodles to Build Bridges From Spaghetti

 

via HUB.jhu

Contest Caps Engineering Innovation summer program

Bridges are typically made of steel and stone, but next week hundreds of high school students will attempt to make them from nothing but pasta and epoxy as part of Johns Hopkins University’s annual edge-of-your-seat spaghetti bridge contest.

It’s suspenseful and nervewracking as students who have spent days designing and building bridges put their brittle creations to the test, gradually adding weight, kilo by kilo. Prizes and bragging rights go to the students who build the bridges that support the most weight—the record stands at 132 pounds.

As family and friends cheer them on, 115 students from 21 states and eight countries will compete at 10 a.m. pm July 26 on the university’s Homewood campus. On that morning, several hundred additional students will compete in smaller contests at other sites in Maryland and across the country.

“It’s tense and exciting and it’s fun because the kids are proud of themselves—as they should be,” said Christine Newman, assistant dean for engineering education outreach in the university’s Whiting School of Engineering.

The event caps the university’s Engineering Innovation summer program for young people eager to apply their knowledge of math and science. Over four weeks the students get a taste of everything from robotics to civil engineering and learn to puzzle through real-world problems just like an engineer. More than 80 percent of those that complete the program go on to pursue careers in science and engineering.

“Our course has proven effective in getting young people interested in and excited about STEM fields,” Newman said.

Engineering Innovation began as an off-shoot of Michael Karweit’s freshman course at Johns Hopkins for undecided engineering majors called “What is Engineering?” He designed it to give students an honest look at a field where devising creative solutions to dilemmas is the name of the game.

“I wanted to introduce students to how engineers think,” said Karweit, a professor of chemical and bimolecular engineering in the School of Engineering. “The joy of engineering is there is never just one correct answer.”

Corporate sponsors cover tuition for low-income students, including some from Baltimore. Through a pilot program this year called “Engineering Fundamentals,” a dozen of those local students started two weeks early, using the extra time to bone up on math and science basics and study skills.

“We’re trying to get these kids to build their confidence and potential for success,” said Engineering Innovation Director Karen Borgsmiller.

Recently, students from the program spread out along a JHU quad trying to measure the distance from one lofty campus spire to another using nothing but a yardstick and a length of string. One of them was Oliver Mahoro, 18, a senior at Baltimore’s Academy for College and Career Exploration who dreams of attending Stanford University to become a petroleum engineer.

Mahoro is thrilled to spend the summer challenging himself alongside other smart, motivated young people.

“It gives me an opportunity to fully challenge myself in ways high school doesn’t,” he said. “Some people think summer is about sitting around outside or going to the beach. This has been the coolest summer I’ve ever known.”

Top Ways Kids Hide Their Online Behavior From Parents

 

via Huffington Post

Most parents believe they are in control when it comes to teaching a child about the use of digital devices. The reality is that children are learning at younger ages about technology, and they are largely unsupervised.

A recent report said 47 percent of kids ages 8 to 12 years old have a smart phone with Internet access. Another study said kids use digital devices more than seven hours a day.

In short, kids are using digital devices with Internet access most of the time after school and when not sleeping.

At the same time, most parents admit their child catches on quickly and seems to learn faster about technology than they did. Thus the challenge: kids learn faster than parents and parents give kids all-day access to powerful mobile computing devices. That combination spells potential trouble.

What Trouble?

Eight- to 12-year-old kids are not typically malicious, but they are curious. Kids innocently get into trouble online without thought of consequence. Young kids need to be protected from others, and from themselves.

Teens are another story. They know the truth and they can be mischievous. Teens are faster learners than their parents and they do know more overall about technology. They were born with it.

Unfortunately, there are teens that apply that advanced knowledge to hiding online behavior from parents.

study last year revealed that nearly half of parents believe their teens tell them everything they do online, while 70 percent of teens revealed they have ways to avoid parental monitoring. In this fact lies the irony.

Teens trick their parents in the following ways:

  • 53 percent = number of teens that clear their browser history to keep web visits off the record
  • 46 percent = number of teens that close/minimize their browser when a parent walks near (to hide the web site)
  • 34 percent = number of teens that hide or delete instant messages or videos
  • 23 percent = number of teens that lie or omit discussing details with parents about online activity
  • 23 percent = number of teens that use a PC their parents don’t check
  • 21 percent = number of teens that use an Internet-enabled mobile device
  • 20 percent = number of teens that use privacy settings to make web content viewable only by friends
  • 20 percent = number of teens that use private browsing modes or proxy web sites (which are free)
  • 15 percent = number of teens that create a private email address unknown to their parents
  • 9 percent = number of teens that create a duplicate or fake social network profiles and share one of them with parents

Many of these tricks can be prevented or monitored.

Parental Controls

Parents are busy. They need help. Parental control software solutions monitor Internet browsing, for example. That way, a parent can limit the types of web sites visited based with a profile they choose for their child or teen. For example, if you don’t want your teen looking at drugs, alcohol, tobacco, pornography or lingerie web sites, you can set a profile to block those sites while allowing all others.

For parental controls solutions that monitor and control Internet browsing, go to a third-party review site such as Top Ten Reviews, ZDNet or CNET.

Second, there are Facebook/social network monitoring solutions available now. In fact, Tumblr now has a slight edge over Facebook when it comes to the sites most popular among teens.

Third-party review sites typically publish lists of Facebook monitoring software as well. Those types of solutions let parents view their child’s Facebook page, keep tabs on “friends” and posts and view photos. That type of information can save a digital identity, embarrassment or even tragedy.

Admin Rights

One more commonly overlooked issue: do not give a child “administrator” (or Admin) rights on a computer. To clarify, all computer operating systems have modes of operation. These modes restrict or grant privileges to the user.

For example, if you have Admin rights, you can create, delete or modify files, folders and settings on your computer. A teen with Admin rights doesn’t need to play by the rules to uninstall software programs or to delete critical files.

The computer’s operating system assumes that the Admin is in charge.

To learn more about this, see another blog: Don’t Give Admin Rights To Kids.

Talk About It

Overall, parents should openly discuss the use of technology with their kids. A parent has the right to protect a child (as the parent). In reality, the parent is likely paying for the device, the Internet access, and any mobile phone bill and, therefore, should establish clear rules of conduct.

You would establish rules for the use of the family car, right?

Follow Russ Warner on Twitter: www.twitter.com/RussWarner

4 Things To Consider Before You Flip Your Classroom

 

via Edudemic

The Flipped Classroom model is gaining momentum in classrooms around the world. Much has been said and written about the benefits and advantages of the Flipped Classroom throughout the year, so during the last three weeks of school I decided to experiment with this model of instruction and I flipped my math classroom. Using Explain Everything on my iPad, I created a series of videos that my students watched prior to coming to school. In the classroom I had the opportunity to take advantage of the extra instructional time, as well as their excitement about sharing the knowledge they gained by watching the videos I created, and tried to engage my students in high order mathematical tasks.

Although the results were highly encouraging and made me a fervent proponent of the Flipped Classroom, there are four things that I think every classroom teacher should know before they start using the Flipped Classroom model.

Some Students Will Take Longer To Adapt Than Others

Teachers should keep in mind that many students will need a week or two to adjust to the new “homework reality” that the Flipped Classroom is based on. In fact, during the first couple of weeks many of the most responsible and hard working students who typically never miss a homework assignment will manage to “forget” to do their homework. Although I suspect in my case, classroom fatigue is partially to be blamed for this phenomenon, after all, we were close to the end of a very long school year, I believe there is a deeper reason for this unwanted occurrence.

Some students might not do their homework because they are used to a more concrete and traditional paper-and-pencil homework assignment, and therefore they might perceive this “new homework” as abstract, irrelevant, and perhaps not as important. Providing access to a laptop and privileges to watch the videos before the beginning of the school day may alleviate some of the problems, but eventually the students will have to understand that in a flipped classroom, completion of the homework assignment is a key component to successful learning.

Teacher-Made Videos Must Be Engaging

Watching teacher-made videos before class is one of the most commonly used components of the Flipped Classroom model. It is widely accepted that the most effective videos are the ones that manage to keep students accountable for their learning. This can be achieved by using a number of clever techniques to attract the students’ attention and captivate their interest in the lesson. For example, at key parts of the lesson/video the teacher might instruct the students to pause the video and answer a question, or take notes, or make a prediction, or work on a short problem that requires students to apply recently learned knowledge. Such techniques make students active participants and empower them to take control of their own learning.

In my short Flipped Classroom trial, I found that the video lessons in which I instructed the students to pause the video and answer specific questions about the nature of the math concept the video explored, led to some unexpectedly rich discussions in the classroom, transforming my students into self-motivated and dedicated learners.

Recording Time Might Be Longer Than You Anticipate

Teachers should know in advance that the time they will be spending to record lectures will be longer than anticipated, at least in the beginning. A ten-minute video will take much more than ten minutes to complete. First, the teacher will have to collect all of the resources and previously prepared material he/she intends to use in the lesson, such as background pictures, maps, or math problems to name a few.

In addition, unless you are proficient in screencasting, chances are that you will need to repeat recording the same lesson several times in order to create the highly effective video you originally had in mind. This can be frustrating and even a deal breaker for some teachers. Most people who flipped their classroom agree that in the beginning, teachers should expect to spend an average of 30 minutes of recording time to create a 10-minute lesson. However, after the first four-five lessons, most people become more comfortable with screencasting and recording times reduced significantly.

Video Formats Should Be Chosen Carefully

Teachers need to make sure in advance that their students will be able to access the videos, and that these videos will be in formats that are playable by most video players. I ran into this problem myself. Using Explain Everything, I saved my videos in .mp4 format. It turns out that some of my students have computers at home that are really old and not equipped with up-to-date video players. Consequently, they were not able to watch the videos I made. Teachers should keep in mind that many students will not have access to the latest and greatest of technology, and therefore they might not be able to access videos created on iPads or lessons recorded using modern software. Saving each lesson in multiple formats might be a solution to this problem. Also, creating a Youtube channel and posting videos on Youtube will make videos more accessible to all students.

What about you? Have you flipped your classroom yet? If yes, what are some obstacles you ran into? Do you have any advice/insight to share?

Nikolaos Chatzopoulos currently teaches 4th grade Math and Science at Plato Academy, in Clearwater, Florida. Nikolaos can be reached at chatzopoulosn[at]platoacademy.net

10 Questions Your Kid’s Science Teacher Wishes You Would Ask

For the same reasons we encourage our children to be active participants in classroom discussions, parents should take advantage of opportunities to talk with teachers. Learn more about science teaching and learning in your child’s classroom, whether it’s during back-to-school night, teacher conferences, or at another point during the school year.

Science lessons deliver some of the most engaging and exciting activities of your child’s day. Children are inherently curious and high-quality science instruction allows them to channel that energy and wonder into discovering more about the world around them. As they grow older, science learning helps them develop the necessary skills and practices to solve real-world challenges and build important life skills.

The more you know, the more you can support your child’s science learning at home. So what should you know about science education at school? Start with these key questions for your child’s teacher:

  1. How is science taught in your classroom? What methods or activities do you use? Are there sample lessons I can review?
  2. What science topics will my child learn and what skills will he/she master by the end of this year? How does this relate to what my child learned last year and what he or she will learn next year? How does it relate to what my child is learning in math, other subjects, or the world in which we live?
  3. Do you have access to local informal science opportunities? Will there be field trips to local museums or science centers?
  4. Will there be science homework and what will it look like?
  5. What types of questions should I ask my child about science on a day-to-day basis?
  6. What can I do to support my child’s science learning? Are there science projects or activities we can do together at home, or apps, websites, or learning games we could explore?
  7. How does the school support education in science, technology, engineering, and math (STEM) subjects? Is STEM incorporated throughout the day and if so, how? Are there after school STEM clubs, programs, or science and engineering fairs that would support my child’s learning?
  8. How will learning be assessed? Will you use only formal assessments like tests or will children be able to show you what they know through other avenues?
  9. What happens if my child doesn’t achieve the learning goals of a lesson or unit of study? Can he or she get extra help?
  10. What types of science equipment and technology will be used throughout the year?

There are no standard answers to these questions, but a teacher who creates a rich classroom environment for science exploration will be happy to discuss them with you. And while you are having this valuable conversation, look around. These are just some of the signs that the classroom environment supports science learning:

  • Space and storage: Science requires “stuff.” Whether the shelves are filled with rocks and leaves or hand lenses and measuring instruments, it’s important that teachers have the materials nearby to teach science.
  • Safety equipment: To explore science in the mode of a scientist, your child will occasionally need eye protection, gloves, soap, and water. There are many experiences that are both simple and safe, but safety criteria must always be in mind.

Whatever the answers are to your questions, a great response to close a conversation would be, “What can I do to help?” Most teachers would be thrilled to know if you have a background in science, technology, engineering, or math, or have time and resources to share.

A strong foundation in STEM will put your child on the road to success in school and beyond.

12 Ideas to Increase Productivity

December 13, 2014 There is no secret recipe to enhance one’s productivity. It all boils down to how much dedication and will power you have and are willing to invest in your work. But sometimes people do have the will power to be productive and achieve more  but they just can’t put it down  to action. The distractions in their lives are too many to let them work as they want. This is where…
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Technology Evolves to Offer a Clearer View of Science

SCIENTIFIC MODELING: Jeff Piontek is the principal and founder of the Hawaii Technology Academy in Waipahu. The K-12 high-tech charter school uses 3-D modeling and works with experts in the field to help students understand complex scientific concepts.
—Elyse Butler & Matt Mallams of Education Week

Schools incorporate computer simulations, 3-D modeling

With the aid of computer simulations, invisible phenomena like static electricity or molecular reactions turn into easy-to-see processes.

In virtual labs that give high school students remote control of real-world lab equipment, the constraints and artificial simplicity that a 50-minute class period imposes on an experimental design fade away.

And in role-playing challenges, the technology fosters collaboration and critical thinking and relays data, but the crises themselves remain in the imaginations of the students.

Perhaps nowhere are there more diverse possibilities with great potential to transform teaching with multimedia tools than in science education. But experts say that, for teachers, it can still be a long road from a primitive depiction of electron transfer in static electricity to a lab where high school students measure the radiation in a strontium-90 isotope sample halfway across the country.

“Depending on which type of technology you’re talking about, there’s different levels of uptake,” said Albert Byers, the assistant executive director of e-learning and government partnerships for the National Science Teachers Association, in Arlington, Va. “The nexus, the teacher, is where we need to focus. The software, the technology, will follow suit.”

Teachers appear willing to embrace simple models that illustrate a scientific concept on a computer screen and allow the user to adjust variables to get different results. One example is the PhET Independent Simulations project, an initiative of the University of Colorado at Boulder that began in 2004 and is considered among the leaders in educational science simulation.

During 2010, students ran about 15 million single simulations at the PhET site, which gets funding from the National Science Foundation and the William and Flora Hewlett Foundation, among others. (The Hewlett Foundation also provides grant support for coverage of “deeper learning” and the economic stimulus by Education Week.) In 2011, it’s expected that the site will host 22 million simulations, according to Katherine K. Perkins, the site’s director, a far cry from the mere thousands of simulations that ran in the program’s first year.

The PhET site, which originally stood for Physics Education Technology, hosts more than 100 models that address concepts across physics, chemistry, biology, and calculus, and are available for free to teachers and students. It’s also become the object of commercial inquiries from various online content providers that wish to incorporate some of its simulations into various science curricula, a step Ms. Perkins says is necessary.

“If you open a simulation, you will see it is a really flexible tool,” she said. “But what they don’t do is they don’t come with a curriculum around them. They don’t come with any particular set of steps you have to do. They’re really just open play areas, so teachers are free to write activities around them and add specific learning goals they want to address.”

One recently developed simulation allows a user to observe how light refracts through glass, water, and other substances, with the user able to alter the color of light and the surface the light passes through. Other more recently developed simulations allow users to run mock nuclear-fission reactions, toy with the fragile gravitational relationships between the planets and sun in our solar system, and cause genetic mutations in bunnies by fiddling with their natural habitat.

‘How Science Works’

But getting beyond computer models and using real-life virtual labs on the high school level is far less widespread.

Kemi Jona, the director of the office of STEM (science, technology, engineering, and math) education partnerships at Northwestern University, in Evanston, Ill., says one reason is that many virtual labs—which are becoming increasingly common in the undergraduate world—have material that is potentially suitable for high school use, but is difficult to understand for teachers as well as students because it is presented in an overly technical, jargon-laden manner.

Mr. Jona helps oversee Northwestern’s iLabCentral program in its effort to design virtual labs targeted toward high school teachers and students, as well as to connect those students to other existing virtual labs. The site links to 21 virtual labs from sources throughout the world, but only eight are deemed appropriate for high school students, and only one was created by the iLabs project team.

In the lab created by Mr. Jona’s team, students remotely operate a Geiger counter to measure how the intensity of radiation changes with distance, and ultimately answer the question of how much exposure to a cellphone is too much. A controlled pilot of the lab in the fall of 2009 saw 1,000 individual labs run, said Mr. Jona, while 3,700 labs have been run independently since then.

“We know we need to build out more labs so we have a range of different courses,” he said. “One lab is not going to change the whole world. But teachers are really excited about it.”

He said the site, which is free to use, is constructing other labs and is encouraging more-advanced high school students to try using the undergraduate-level labs. And while he understands that many teachers might feel more comfortable using PhET-style simulations, or even running simple, in-class experiments, he stresses that virtual labs offer a far better window into real-world science.

Often in virtual labs, he said, students need to calibrate machines to ensure accurate measurements, try to parse meaningful observations out of “noisy” or unclear data, and even run numerous trials over days or weeks to test findings for efficiency.

“We need to be teaching them that [science] is a slow, careful process,” Mr. Jona said. “You can’t do very sophisticated things [in a classroom] because they can’t fit in a 50-minute period. You only get one shot out of it, which is not how science works at all. In fact, it’s the opposite of how science works.”

Scientific Collaboration

Bruce Howard, an independent consultant and former program developer at the Center for Education Technologies at Wheeling Jesuit University, in Wheeling, W.Va., adds that collaboration is also a key element of real-world science. And it’s an element students can learn through “e-Missions,” or simulated, problem-based, learning adventures.

In e-Missions, the digital technology is used not only to model a scientific phenomenon or give data feedback, but also to help students collaborate via email, instant messaging, or videoconferencing. Wheeling Jesuit University offers 11 such missions via its Challenger Learning Center (one of about 50 such loosely affiliated centers across the country), with subjects ranging from weather catastrophes to space exploration.

One of its most comprehensive simulations is based on the 1995 eruption of a previously dormant volcano on the 7-mile-wide Caribbean island of Montserrat. In the simulation, students are given data both from the eruption and an approaching hurricane, as if the two are happening in real time, and are assigned the role of hurricane, volcano, evacuation, or communication specialist. The four must then collaborate to decide how best to protect the island’s population.

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Mr. Howard argues that using students’ imaginations—rather than computer-generated images or models—is a more effective method of simulation because educational multimedia tools won’t be able to catch up to the realism of the media students consume in their own time.

“Students are more sophisticated all the time, especially when it comes to graphics, because they’re spoiled by Hollywood,” he said. “You’re learning all those great21st-century learning skills—the collaboration, the listening skills.”

He adds that such simulations can give students science-career ideas they previously may not have considered. For example, while students know the roles of doctors and nurses, they may learn of other medical professions in a collaborative simulation in which students act as a medical team at a hospital.

“You don’t think about the radiologist, or about the phlebotomist. Those are interesting career fields also,” Mr. Howard said.

3-D Modeling Tools

At the 1,000-student Hawaii Technology Academy, a charter school based in Waipahu, just west of Honolulu, that blends face-to-face and online learning, students take the collaboration a step further.

The school’s students have collaborated with ichthyologists, who study aquatic life, and used free 3-D modeling tools like Google SketchUp to create computer images of newly discovered extinct species of fish. And high school students regularly create games and simulations for academic use by middle schoolers at the school, which is three years old and now spans grades K-12.

High tech and analog technology mix in the computer lab at Hawaii Technology Academy in Waipahu, Hawaii.
—Elyse Butler & Matt Mallams for Education Week

The school’s founder and head of school, Jeff Piontek, who was formerly Hawaii’s department of education state science specialist and before that was the New York City school system’s director of instructional technology, recognizes that not all schools can go to the same lengths to immerse so many students in multimedia creation. But he says adopting a little bit of what the Hawaii Technology Academy does at a traditional, district-run school is easier than most educators think.

“What people don’t understand is the tools are free, and if it’s not free, it’s of minimal cost,” Mr. Piontek said. “The biggest thing you need to look at is to look for a teacher or an advocate for science and using technology and let them run. Don’t tie their hands.”

The NSTA’s Mr. Byers says the use—and possibly even student-led construction—of all types of simulations will grow in time. But he warns that both creators and participants have to be sure that simulations mesh closely with instructional standards. He also adds that simulations are by no means the only area in which multimedia tools are transforming science instruction.

Content repositories that house online presentations, lessons, and videos; video games based on a scientific premise; and even mobile-phone applications that allow students to easily record and transmit scientific data from the field all have the ability to transform the science classroom, Mr. Byers says. And he hopes the movement toward standards that stress critical-thinking skills will only help the adoption of all such tools.

“The world is awash with tons of different types of learning media,” Mr. Byers said. “There is something for everyone between the two-minute video, the single simulation, and a six-week moderated simulated course. … With new standards that are more critical-thinking-aligned, that’s going to generate more curriculum adoption and professional development in support of that.”